Indian Journal of Science and Technology
DOI: 10.17485/ijst/2016/v9iS1/106858
Year: 2016, Volume: 9, Issue: Special Issue 1, Pages: 1-8
Original Article
Mohammad Ahmadi1 , Tomas Trescak2 , Babak Bashari Rad1 and Yasaman Anisi1
1 Department of Computing, Technology and Engineering, Asia Pacific University of Technology and Innovation, Technology Park Malaysia, Bukit Jalil – 57000, Kuala Lumpur, Malaysia; [email protected]
[email protected]
[email protected]
2 School of Computing, Engineering and Mathematics, Western Sydney University, Parramatta NSW – 2150, Australia; [email protected]
Serious games seek for enhancement of the user’s commitment and performance once effecting an exact mission, by suggesting integrating game mechanics and parts, therefore creating that mission a lot of engaging. A lot of analysis research has considered the appliance of the serious game in Software System Engineering (SSE) for increasing the engagement of developers. The target of this paper is to hold out a scientific mapping of the field of serious game in software system engineering in an endeavor to illustrate the state of the art of this field distinctive gaps and openings for more analysis.
Keywords: Game Development, Gamification, Methodical Planning, Serious Games, Software Engineering
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